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    Table of Contents
   Title Page
   Copyright Page
   Dedication
   Acknowledgements
   CHAPTER 1
   CHAPTER 2
   CHAPTER 3
   CHAPTER 4
   CHAPTER 5
   CHAPTER 6
   CHAPTER 7
   CHAPTER 8
   CHAPTER 9
   CHAPTER 10
   CHAPTER 11
   CHAPTER 12
   CHAPTER 13
   CHAPTER 14
   CHAPTER 15
   CHAPTER 16
   CHAPTER 17
   CHAPTER 18
   CHAPTER 19
   CHAPTER 20
   Teaser chapter
   "CHRISTINE FEEHAN CONTINUES TO AMAZE READERS."
   --The Eternal Night
   STREET GAME
   "Christine Feehan's writing style is exceptional in this work from the GhostWalker series. Her characters are instantly believable and extraordinary, and the action involved will compel readers to devour the book for every last detail."
   --Fresh Fiction
   "Believable, passionate, intense."
   --Night Owl Reviews (Top Pick)
   MURDER GAME
   "A no-holds-barred adventure ... you won't be able to put this page-turner down. Gripping and well-written, Murder Game is all you've come to expect in a GhostWalker tale. Well-done!"
   --Fresh Fiction
   "Refreshing ... fans will enjoy this strong thriller."
   --Midwest Book Review
   PREDATORY GAME
   "Boy, did it deliver! ... This book keeps you rockin' from the get-go. Come along for an intense, sensuous ride with the GhostWalkers, and hold on."
   --Fresh Fiction
   "One of the best in Christine Feehan's ... romantic suspense saga."
   --Midwest Book Review
   "Feehan's at the top of her game with this explosive, scintillating novel."
   --Romantic Times
   DEADLY GAME
   "I loved this one and I'll bet you will too."
   --Fresh Fiction
   "The fastest-paced, most action-packed, gut-wrenching, adrenaline-driven ride I've ever experienced ... If you crave a gripping thriller ... Deadly Game is the rush you've been waiting for."
   --Romance Junkies
   "Wow! ... Made me hungry for more."
   --The Best Reviews
   NIGHT GAME
   "Suspenseful ... captivating."
   --Publishers Weekly
   "Packed with adventure ... Not only is this a thriller, the sensual scenes rival the steaming Bayou. A perfect 10."
   --Romance Reviews Today
   MIND GAME
   "Sultry and suspenseful ... as swift-moving and sexually charged as her best vampire romances. In short, it is an electrifying read."
   --Publishers Weekly
   "Brilliant. The sexual energy ... is electrifying. If you enjoy paranormal romances, this is a must-read."
   --Romance at Heart Magazine
   "Explosive! The sexual chemistry is literally a scorcher."
   --Fallen Angel Reviews
   SHADOW GAME
   "Sensational ... The sultry, spine-tingling kind of read that [Feehan's] fans will adore."
   --Publishers Weekly
   "One of the best current voices in the darker paranormal romance subgenre ... intense, sensual, and mesmerizing."
   --Library Journal
   "[An] erotically charged romance."
   --Booklist
   More praise for the novels of Christine Feehan
   "Just as I begin to think the romance genre has nowhere else to run, I get to read something that takes another giant leap down a totally unknown road. Romance, suspense and intrigue, and the paranormal . . . combined to make one of the most delicious journeys I have had the pleasure of taking in a long, long time ... Definitely something for everyone."
   --Romance and Friends
   "Feehan's newest is a skillful blend of supernatural thrills and romance that is sure to entice readers."
   --Publishers Weekly
   "If you are looking for something that is fun and different, pick up a copy of this book."
   --All About Romance
   "This one is a keeper ... I had a hard time putting [it] down ... Don't miss this book!"
   --New-Age Bookshelf
   "Vibrant characters, suspense-filled plot ... and just the right touch of the supernatural ... a must-read, especially on those dark, rainy nights, when the wind howls its anger at the world. Kudos, Ms. Feehan, you have penned a pageturner--good to the last drop."
   --Romance Reviews Today
   "Christine Feehan is a magnificent storyteller."
   --Romantic Times
   Titles by Christine Feehan
   RUTHLESS GAME
   STREET GAME
   MURDER GAME
   PREDATORY GAME
   DEADLY GAME
   CONSPIRACY GAME
   NIGHT GAME
   MIND GAME
   SHADOW GAME
   HIDDEN CURRENTS
   TURBULENT SEA
   SAFE HARBOR
   DANGEROUS TIDES
   OCEANS OF FIRE
   WILD FIRE
   BURNING WILD
   WILD RAIN
   WATER BOUND
   DARK PERIL
   DARK SLAYER
   DARK CURSE
   DARK HUNGER
   DARK POSSESSION
   DARK CELEBRATION
   DARK DEMON
   DARK SECRET
   DARK DESTINY
   DARK MELODY
   DARK SYMPHONY
   DARK GUARDIAN
   DARK LEGEND
   DARK FIRE
   DARK CHALLENGE
   DARK MAGIC
   DARK GOLD
   DARK DESIRE
   DARK PRINCE
   Anthologies
   HOT BLOODED
   (with Maggie Shayne, Emma Holly, and Angela Knight)
   LOVER BEWARE
   (with Fiona Brand, Katherine Sutcliffe, and Eileen Wilks) FANTASY
   (with Emma Holly, Sabrina Jeffries, and Elda Minger)
   FEVER
   (includes The Awakening and Wild Rain) SEA STORM
   (includes Magic in the Wind and Oceans of Fire)
   THE BERKLEY PUBLISHING GROUP
   Published by the Penguin Group
   Penguin Group (USA) Inc.
   375 Hudson Street, New York, New York 10014, USA
   Penguin Group (Canada), 90 Eglinton Avenue East, Suite 700, Toronto, Ontario M4P 2Y3, Canada
   (a division of Pearson Penguin Canada Inc.)
   Penguin Books Ltd., 80 Strand, London WC2R 0RL, England
   Penguin Group Ireland, 25 St. Stephen's Green, Dublin 2, Ireland (a division of Penguin Books Ltd.)
   Penguin Group (Australia), 250 Camberwell Road, Camberwell, Victoria 3124, Australia
   (a division of Pearson Australia Group Pty. Ltd.)
   Penguin Books India Pvt. Ltd., 11 Community Centre, Panchsheel Park, New Delhi--110 017, India
   Penguin Group (NZ), 67 Apollo Drive, Rosedale, North Shore 0632, New Zealand
   (a division of Pearson New Zealand Ltd.)
   Penguin Books (South Africa) (Pty.) Ltd., 24 Sturdee Avenue, Rosebank, Johannesburg 2196,
   South Africa
   Penguin Books Ltd., Registered Offices: 80 Strand, London WC2R 0RL, England
   This is a work of fiction. Names, characters, places, and incidents either are the product of the author's imagination or are used fictitiously, and any resemblance to actual persons, living or dead, business establishments, events, or locales is entirely coincidental. The publisher does not have control over and does not have any responsibility for author or third-party websites or their content.
   RUTHLESS GAME
   A Jove Book / publish
ed by arrangement with the author
   PRINTING HISTORY
   Jove mass-market edition / January 2011
   All rights reserved.
   No part of this book may be reproduced, scanned, or distributed in any printed or electronic form without permission. Please do not participate in or encourage piracy of copyrighted materials in violation of the author's rights. Purchase only authorized editions.
   For information, address: The Berkley Publishing Group,
   a division of Penguin Group (USA) Inc.,
   375 Hudson Street, New York, New York 10014.
   eISBN : 978-1-101-47665-9
   JOVE(r)
   Jove Books are published by The Berkley Publishing Group,
   a division of Penguin Group (USA) Inc.,
   375 Hudson Street, New York, New York 10014.
   JOVE(r) is a registered trademark of Penguin Group (USA) Inc.
   The "J" design is a trademark of Penguin Group (USA) Inc.
   https://us.penguingroup.com
   For Mike and Margo Anthony
   For My Readers
   Be sure to go to https://www.christinefeehan.com/members/ to sign up for my private book announcement list and download the free e-book of Dark Desserts . Join my community and get firsthand news, enter the book discussions, ask your questions, and chat with me. Please feel free to email me at Christine@christine feehan.com. I would love to hear from you.
   Acknowledgments
   As always when writing a book, I have several people to thank: Morey Sparks, for information on weapons; Jack, for answering questions regarding weapons; and of course, Brian Feehan, who always drops everything to work out tough fight scenes. Manda, thank you for going above and beyond, working late nights and weekends when I needed you to get the book finished. Domini, as always, you make the book so much better! I appreciate you all so much!
   The Ghost Walker Symbol Details
   SIGNIFIES shadow
   SIGNIFIES protection against evil forces
   SIGNIFIES the Greek letter psi, which is used by parapsychology researchers to signify ESP or other psychic abilities
   SIGNIFIES qualities of a knight--loyalty, generosity, courage, and honor
   SIGNIFIES shadow knights who protect against evil forces using psychic powers, courage, and honor
   The GhostWalker Creed
   We are the GhostWalkers, we live in the shadows
   The sea, the earth, and the air are our domain
   No fallen comrade will be left behind
   We are loyalty and honor bound
   We are invisible to our enemies
   and we destroy them where we find them
   We believe in justice and we protect our country
   and those unable to protect themselves
   What goes unseen, unheard, and unknown
   are GhostWalkers
   There is honor in the shadows and it is us
   We move in complete silence whether
   in jungle or desert
   We walk among our enemy unseen and unheard
   Striking without sound and scatter to the winds
   before they have knowledge of our existence
   We gather information and wait with endless patience
   for that perfect moment to deliver swift justice
   We are both merciful and merciless
   We are relentless and implacable in our resolve
   We are the GhostWalkers and the night is ours
   CHAPTER 1
   The lone coyote trotted across the desert on the outskirts of the city. Bold, he nosed close to the trash scattered along the edges of the sand. The night air was cool, but the sand was still warm from the hot day's sun. He padded along, nose to the ground, sniffing around the back of a long structure until he came to an alleyway. Someone coughed, and a bottle smashed against the side of the building. The coyote whirled and ran. He'd been shot at many times coming in too close to these particular buildings, but the food was unusually plentiful. Still, he didn't want to take a chance, not when there were so many men walking around so late at night.
   The coyote reluctantly slunk away from the banquet, edged out to a pile of boulders, and hunched down, waiting for things to settle a little more before he made another try. In the distant desert, he heard a muffled sound, like the beating of large wings, and he turned his head toward the sky, cowering closer to the rock.
   The helicopter came in fast and low, running without lights and in eerie silence. Ropes dropped from the open doors, and five men descended fast and, in one smooth, coordinated motion, began sprinting across the desert with unprecedented speed. Seconds later the helicopter was gone, and the coyote surged to his feet, ready to run as the men, nothing more than shadows, raced toward him. There was no sound, not even the thud of boots on sand. The wind carried their scents, and as they approached, their bodies were more defined, appearing as a single dark entity with ten glowing eyes.
   The coyote took a few steps one way and then, as the men split apart, running no more than two feet from one another in perfect unison, he stepped in the other direction, whirled, tail down, and then stopped, confused. The men rushed by like the wind, not so much as hesitating, yet those strange eyes flashed over the animal as he cowered, obviously seeing him, although he was in the darker shadow of the rocks.
   Javier, you're on. Just take a look. Hear what I'm saying? A look. No one dies yet. Mack McKinley, leader of GhostWalker Team Three, sent his first man into the hot zone. The unique GhostWalker unit he led had no need of radios. They were all telepathic.
   I'm hurt, boss. Laughter spilled into Mack's mind. Why would you ever think someone might die?
   Mack sent Javier Enderman a stern warning look. Javier could see easily in the darkness, even when he chose not to. He looked like a kid with his dark black eyes and innocent, boyish face--one of his greatest assets. Everyone always underestimated him, if they ever actually saw him.
   Urban warfare was a unique art. Every citizen in a hot zone could potentially be innocent--or an enemy. It took special men and women with nerves of steel to be able to function in such a high-stress situation. His GhostWalker unit was comprised of such individuals, all highly trained and with very special, unique psychic gifts.
   Mack and the others dropped to their bellies, disappearing into the sand just feet from the first building at the edge of the city. Javier jogged with absolute confidence right up to the structure and into the alley. As he got closer to the buildings, his solid form simply disappeared, blending completely with his surroundings.
   I think our informant is on to something. We've got a major force here, Mack, Javier reported. Guns on the roof, stairways, tucked in the alleys. I see several at the windows in the building across the street. Big op here.
   Can you find a way to blend in without having to kill anyone? We aren't supposed to be here. Get in, get out with the package, and no one the wiser.
   Javier sighed heavily. You know, boss, you're maligning my character. Of course I can find a way to blend. No faith.
   Mack's gut tightened. Javier was an accomplished assassin despite his youthful, innocent appearance. He was highly skilled with explosives and a maniac when it came to computers. Highly intelligent, he followed one person, and that was Mack. Javier could usually find a group of teens and simply join them, but the kids in this part of the city were most likely paid to report strangers. He refrained from telling Javier to be careful, knowing the man wouldn't appreciate his caution, but they'd been raised on the streets together. Javier was more than a teammate--he was family, and Mack looked after family.
   These men had followed him into hell, and Mack felt responsible for them. They had all thought psychic enhancement was an exciting program, one that would allow them the best ability to save lives and serve their country--and maybe it would have been, had it not been run by a madman who had not only enhanced their psychic abilities but had also changed their DNA, adding the animal enhancements he thought would make them all supersoldiers.
   Th
ere was Gideon Carpenter, a man who would be their savior in any crisis. He had eyes like a hawk, could shoot the wings off a fly with hands as steady as a rock. He would protect them from great distances, and so far, Mack had never known him to miss. Before he could get into position, they would need to have information and the rooftop of his choice cleared.
   Ethan Myers lay on his belly, eyes locked on the structures ahead, his body streamlined for climbing. The man could go up a building like a spider, clear the rooftop, and be gone before anyone ever knew he'd been there. He waited, coiled to react, as steady as they came.
   Mack glanced to the man on his right. Kane Cannon was the fifth man making up their team of rescuers. Kane had always been with him, from the streets of Chicago, college, every type of Special Forces training available to them as well as the GhostWalker experiments and additional field training. Kane always guarded his back, and he knew exactly what Mack was thinking. He shifted his weight subtly, telling Mack he was ready. He was invaluable, a man who literally could see through walls and into buildings. He could lay out the position of the enemy in seconds.
   Our informant should be in the third apartment, bottom floor, corner building, Mack sent telepathically to his team. You're up, Kane. Make certain she's alone. Sergeant Major is sure the information could not have been obtained by anyone other than a GhostWalker. This is an unknown and could be a trap.
   Kane shoved upward with his hands, and his feet went smoothly under him in a practiced move. He ran low, muscles warm and fluid, sending him across the open feet of desert to the entrance of the alley Javier had gone through. Smells assailed him: urine and alcohol mixed with cooked meat. He slipped inside the dark shadow of the alley and instantly became part of it. He moved, shrouded in silence, knife in hand, as he approached the street.
   

 Dark Legacy
Dark Legacy Dark Predator
Dark Predator Shadow Keeper
Shadow Keeper The Twilight Before Christmas
The Twilight Before Christmas Oceans of Fire
Oceans of Fire Covert Game
Covert Game Conspiracy Game
Conspiracy Game Dark Lycan
Dark Lycan Magic in the Wind
Magic in the Wind Dark Dream
Dark Dream Turbulent Sea
Turbulent Sea Dark Storm
Dark Storm Dark Ghost
Dark Ghost Shadow Rider
Shadow Rider Dark Secret
Dark Secret Shadow Reaper
Shadow Reaper Bound Together
Bound Together Dark Melody
Dark Melody Wild Rain
Wild Rain Dark Desire
Dark Desire Leopard's Blood
Leopard's Blood Power Game
Power Game Ruthless Game
Ruthless Game Dark Descent
Dark Descent Spider Game
Spider Game Dark Possession
Dark Possession Cat's Lair
Cat's Lair Dark Slayer
Dark Slayer Dark Peril
Dark Peril Dark Wolf
Dark Wolf Dark Curse
Dark Curse Deadly Game
Deadly Game A Very Gothic Christmas
A Very Gothic Christmas Leopard's Prey
Leopard's Prey Wild Fire
Wild Fire Dark Demon
Dark Demon Spirit Bound
Spirit Bound Dark Hunger
Dark Hunger The Shadows of Christmas Past
The Shadows of Christmas Past Dark Fire
Dark Fire Dark Challenge
Dark Challenge Earth Bound
Earth Bound Leopard's Fury
Leopard's Fury Savage Nature
Savage Nature Samurai Game
Samurai Game Wild Cat
Wild Cat Hidden Currents
Hidden Currents Judgment Road
Judgment Road Fire Bound
Fire Bound Water Bound
Water Bound Dark Destiny
Dark Destiny Dark Legend
Dark Legend Safe Harbor
Safe Harbor Shadow Game
Shadow Game Dark Carousel
Dark Carousel Dark Crime
Dark Crime Night Game
Night Game Dark Promises
Dark Promises Dark Magic
Dark Magic Dark Symphony
Dark Symphony Dark Gold
Dark Gold Dark Prince
Dark Prince Dark Guardian
Dark Guardian Dangerous Tides
Dangerous Tides Shadow Flight (The Shadow Series)
Shadow Flight (The Shadow Series) The Awakening
The Awakening The Twilight Before Christmas (stories)
The Twilight Before Christmas (stories) Viper Game
Viper Game Burning Wild
Burning Wild Shadow Flight
Shadow Flight Leopard's Wrath (A Leopard Novel)
Leopard's Wrath (A Leopard Novel) Shadow Warrior (The Shadow Series Book 4)
Shadow Warrior (The Shadow Series Book 4) Lair of the Lion
Lair of the Lion Leopard's Rage
Leopard's Rage Murder Game
Murder Game Air Bound
Air Bound Predatory Game
Predatory Game Lethal Game
Lethal Game Mind Game
Mind Game Vengeance Road
Vengeance Road The Scarletti Curse
The Scarletti Curse Leopard's Rage (Leopard People)
Leopard's Rage (Leopard People) Dark Song
Dark Song Vendetta Road
Vendetta Road Murder at Sunrise Lake
Murder at Sunrise Lake Reckless Road
Reckless Road Dark Prince (Dark Series - book 1)
Dark Prince (Dark Series - book 1) Dark Illusion ('Dark' Carpathian Book 33)
Dark Illusion ('Dark' Carpathian Book 33) Dark Desire (Dark Series - book 2)
Dark Desire (Dark Series - book 2) Dark Predator d-22
Dark Predator d-22 Leopard's Run
Leopard's Run Dark Curse 19
Dark Curse 19 Fire Bound (Sea Haven Sisters
Fire Bound (Sea Haven Sisters Dark Sentinel
Dark Sentinel Ruthless Game g-9
Ruthless Game g-9 Dark Slayer 20
Dark Slayer 20 Judgment Road (Torpedo Ink #1)
Judgment Road (Torpedo Ink #1) Rocky Mountain Miracle
Rocky Mountain Miracle GhostWalkers 4 - Conspiracy Game
GhostWalkers 4 - Conspiracy Game Dark Demon 16
Dark Demon 16 Dark Storm ('Dark' Carpathian Series)
Dark Storm ('Dark' Carpathian Series) Dark Symphony (Dark Series - book 10)
Dark Symphony (Dark Series - book 10) Dark Celebration 17
Dark Celebration 17 Dark Descent (Dark Series - Book 11)
Dark Descent (Dark Series - Book 11) Dark Prince (Author's cut special edition)
Dark Prince (Author's cut special edition) Shadowgame
Shadowgame Dark Fire (Dark Series - book 6)
Dark Fire (Dark Series - book 6) Drake Sisters 06 - Turbulent Sea
Drake Sisters 06 - Turbulent Sea Dark Blood (Dark Series Book 26)
Dark Blood (Dark Series Book 26) Dark Challenge (Dark Series - book 5)
Dark Challenge (Dark Series - book 5) Dark Blood Deleted Scenes
Dark Blood Deleted Scenes Fantasy
Fantasy Dark 18 - Dark Possession
Dark 18 - Dark Possession L06 Leopard's Prey
L06 Leopard's Prey Dark Sentinel ('Dark' Carpathian Book 32)
Dark Sentinel ('Dark' Carpathian Book 32) Dark Gold (Dark Series - book 3)
Dark Gold (Dark Series - book 3) Dark Guardian (Dark Series - book 9)
Dark Guardian (Dark Series - book 9) The Wicked and the Wondrous
The Wicked and the Wondrous Dark Magic (Dark Series - book 4)
Dark Magic (Dark Series - book 4) Dark Dream (Dark Series - book 7)
Dark Dream (Dark Series - book 7) Christine Feehan 5 CARPATHIAN NOVELS
Christine Feehan 5 CARPATHIAN NOVELS GW10 Samurai Game
GW10 Samurai Game Lover Beware
Lover Beware Shadow Game (GhostWalkers)
Shadow Game (GhostWalkers)![[Magic Sisters 05] - Safe Harbor Read online](http://i1.bookreadfree.com/i2/04/12/magic_sisters_05_-_safe_harbor_preview.jpg) [Magic Sisters 05] - Safe Harbor
[Magic Sisters 05] - Safe Harbor Dark 12 - DARK MELODY
Dark 12 - DARK MELODY GhostWalkers 2 - Mind Game
GhostWalkers 2 - Mind Game DarkDescent
DarkDescent Dark Melody (Dark Series - book 12)
Dark Melody (Dark Series - book 12)